blendFunction in std::solid
Blend two surfaces together. Use bounded edges to control the extents of the newly created surface, or tagged edges to use the full edge span.
Or blend the full edges directly with tagged edges (no getBoundedEdge):
Edge specifier objects are also supported. Sketch block tags work too:
Arguments
| Name | Type | Description | Required |
|---|---|---|---|
edges | [BoundedEdge or TaggedEdge or any; 2] | The two edges that will be blended. Tagged edges blend the full edge length. Edge specifier objects can also be used, e.g. { sideFaces = [...], endFaces? = [...], index? = 0 }. | Yes |
Returns
Solid - A solid is a collection of extruded surfaces.