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hide

hideFunction in std::transform

Hide solids, sketches, or imported objects.

Hidden objects remain in the model and can still be referenced by later operations. Hiding can be useful to see hard-to-reach vantages, or clarify overlapping geometry while you work.

Arguments

NameTypeDescriptionRequired
objects[Solid; 1+] or [Helix; 1+] or ImportedGeometryThe solid, sketch, or set of solids or sketches to hide.Yes

Returns

[Solid; 1+] or [Helix; 1+] or ImportedGeometry

Examples

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