Just like patternTransform, but works on 2D sketches not 3D solids.
Arguments
| Name | Type | Description | Required |
|---|---|---|---|
sketches | [Sketch; 1+] | The sketch(es) to duplicate. | Yes |
instances | number(_) | The number of total instances. Must be greater than or equal to 1. This includes the original entity. For example, if instances is 2, there will be two copies -- the original, and one new copy. If instances is 1, this has no effect. | Yes |
transform | fn(number(_)): { } | How each replica should be transformed. The transform function takes a single parameter: an integer representing which number replication the transform is for. E.g. the first replica to be transformed will be passed the argument 1. This simplifies your math: the transform function can rely on id 0 being the original instance passed into the patternTransform. See the examples. | Yes |
useOriginal | boolean | If the target was sketched on an extrusion, setting this will use the original sketch as the target, not the entire joined solid. | No |
Returns
[Sketch; 1+]