Mirror reflects selected 3D geometry across a reference plane, edge, axis, or sketch segment. Use Mirror for symmetric parts, mirrored design variants, and creating paired surface or solid bodies without manually rebuilding the second side.

Options

Objects

Select the surface or solid bodies you want to mirror. Multiple bodies can be mirrored together.

Across

Choose the geometry that defines the mirror reference. This can be a default plane, a construction plane, an edge, an axis, or a sketch segment.

Behind the scenes, Mirror maps to KCL's mirror3d function.

Mirror In The Aquarium

For a real model that uses Mirror, open this car bumper in the Aquarium, our public model gallery.

Car bumper model using Mirror in the Aquarium
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