Use Clone to duplicate solid bodies or sketches, creating independent copies that can be transformed, modified, or referenced separately. Clone is essential for creating repeated features, design variations, and multi-instance components.
Options
Objects
Select the bodies or sketches you want to duplicate.
Variable Name
The name for your new copy. This must be unique and follow KCL naming rules:
- Start with a letter or underscore
- Use only letters, numbers, and underscores
- Don't use reserved keywords
You'll use this name to reference the cloned geometry later.
Clone vs Copy
Clone creates a new, independent geometric entity:
- New variable assignment in KCL
- Independent feature tree entry
- Can be transformed without affecting original
- Modifications to clone do not propagate to source
This differs from parametric patterns (which create linked instances) and boolean operations (which consume source geometry).
Design Applications
Repeated Features
Create multiple instances for manual positioning:
- Clone a boss to create several mounting points
- Duplicate ribs for non-uniform spacing
- Copy complex features to different locations
Design Variations
Develop alternative designs from common base:
- Clone base part, apply different modifications
- Create A/B versions for design evaluation
- Generate family of variants for configuration studies
Multi-Body Modeling
Manage complex assemblies with separate bodies:
- Clone components for positioning in assembly space
- Create working copies for boolean operations
- Maintain both transformed and original geometry
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