Bodies Pane

The Bodies pane appears below the operation history when you open the Feature Tree. It lists the 3D bodies that currently result from your model, with one row for each body.

Use the Feature Tree to understand how the model was built. Use the Bodies pane when you want to work with the resulting geometry without finding the operation that created it.

What You Can Do

  • Select a body by clicking its row. The selection stays synchronized with the Scene and the associated KCL.
  • Hide or show a body with the eye control on its row.
  • Select and control individual copies created by a pattern. Each pattern instance has its own row.
  • Resize the Bodies pane and Feature Tree by dragging the divider between them.

Control Body Visibility

Hover over a body row to reveal its eye control. Click the control to hide the body, then click it again to show the body.

Visibility changes update the model's KCL with a hide() operation. A hidden body remains part of the design and can still be restored from the pane; hiding it does not delete its geometry.

How the List Is Organized

The pane shows current model results rather than modeling history. Bodies are labeled Body 1, Body 2, and so on in display order. When an operation consumes an earlier body to produce a new result, the pane focuses on the resulting body instead of keeping the intermediate body as a separate entry.

Patterned geometry is expanded into separate entries for the source body and its copies, making it possible to select or hide one instance at a time.

What You Cannot Do

  • Rename, reorder, or group bodies in the pane.
  • Use the pane to inspect sketches, construction planes, faces, edges, or individual modeling operations. Use the Feature Tree for those items.
  • Treat visibility as deletion. Hidden bodies remain in the model and in its KCL.

Key Differences in This Area

  • The Feature Tree shows the ordered operations that build the model; the Bodies pane shows the current body-level results.
  • Selecting a body works at the geometry level while remaining linked to its source code.
  • Visibility is parametric model state recorded in KCL, not a temporary viewport-only setting.