View Controls are the orientation and camera controls used to inspect the model from different directions while working in the Modeling Area.

What You Can Do

  • Reorient the view while inspecting parts and assemblies
  • Use orientation controls and gizmos to understand model direction
  • Switch focus between different viewing angles while preparing selections and edits
  • Combine camera movement with Scene interaction for point-and-click workflows

Why They Matter

  • They make it easier to understand model orientation before selecting geometry
  • They help you inspect features from standard and angled views
  • They reduce selection mistakes when working on complex geometry

Gizmo Types

Zoo Design Studio supports more than one orientation gizmo style in the Modeling Area. The selected style changes how the view-direction control looks, but not the underlying camera behavior.

Axis Gizmo

The Axis gizmo shows the model orientation as labeled axes. This style is compact and works well when you want a lightweight directional reference while keeping the scene unobstructed.

Axis gizmo in Zoo Design Studio view controls

Cube Gizmo

The Cube gizmo shows orientation as a clickable cube. This style makes it easier to think in named standard views such as top, bottom, front, back, left, and right.

Cube gizmo in Zoo Design Studio view controls

Some view behavior is configured from user settings, especially:

  • camera projection
  • camera orbit
  • gizmo type
  • mouse controls

See User Settings > Modeling for those preferences.

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