Zoodle captures the current model viewport, lets you draw markup over it, and attaches that marked-up image to a Zookeeper prompt. Use it when the edit depends on a specific face, edge, region, or direction that would be awkward to describe in text alone.

Using Zoodle to draw viewport guidance and attach it to a Zookeeper prompt

Draw over the viewport, attach the marked-up image, then describe the intended edit

Set The View

Before opening Zoodle, rotate and zoom the model so the target geometry is visible. The captured view is the visual reference Zookeeper receives, so avoid hiding important faces behind the model or the view gizmo.

Mark Up The Target

Open Zoodle from the Zookeeper prompt controls. Draw directly over the captured viewport to identify the geometry that matters.

Use simple markups:

  • Circle a face, hole, or region.
  • Draw an arrow to show direction.
  • Underline or box an edge that should be changed.
  • Keep strokes close to the target geometry.

Prompt

Send the markup back to the composer, then add a short prompt that states the intended operation. The drawing identifies where the edit applies. The prompt explains what should happen.

Good prompts are specific:

  • "Move this hole 8 mm toward the marked edge."
  • "Round the circled edge with a small fillet."
  • "Make the marked wall 2 mm thicker."

Model Context

Zookeeper receives the marked-up image with the current model context. If the edit depends on depth, orientation, or a hidden face, adjust the view and capture another markup from a clearer angle.

Review The Result

After Zookeeper applies the edit, inspect the model and the updated KCL. If the result is close but not exact, send another Zoodle markup that shows the correction.

For the full assistant workflow, see Zookeeper and AI Chat.

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