Use Union to combine multiple solid bodies into a single continuous, manifold solid. Union merges overlapping and adjacent bodies, creating a unified part suitable for manufacturing, analysis, or further modeling operations.

Options

Solids

Select two or more solid bodies to merge into a single body. The result will:

  • Contain all the volume from the input solids
  • Have no internal boundaries where bodies overlapped
  • Be a single piece ready for manufacturing

Bodies don't need to touch to be unioned, but if they don't overlap you'll get a multi-piece result.

Design Applications

Feature Consolidation

Combine multiple modeled features into a single body:

  • Merge bosses and ribs onto base geometry
  • Consolidate weldment components
  • Unite separately-designed sections of complex parts

Assembly Simplification

Convert multi-body assemblies into single-part representations:

  • Create monolithic castings from multi-piece designs
  • Generate 3D printing models from assembled components
  • Simplify part counts for manufacturing

Boolean Workflows

Union is often used in combination with other boolean operations:

  1. Create multiple base features separately
  2. Union them into a single body
  3. Use Subtract to remove unwanted volumes
  4. Apply finishing operations (fillets, chamfers) to the unified geometry
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