kcl

loft

Create a 3D surface or solid by interpolating between two or more sketches.

The sketches need to closed and on the same plane.

loft(sketches: [Sketch], data?: LoftData) -> Solid

Arguments

NameTypeDescriptionRequired
sketches[Sketch]Yes
dataLoftDataData for a loft.No

Returns

Solid - An solid is a collection of extrude surfaces.

Examples

// Loft a square and a triangle.
squareSketch = startSketchOn('XY')
  |> startProfileAt([-100, 200], %)
  |> line([200, 0], %)
  |> line([0, -200], %)
  |> line([-200, 0], %)
  |> lineTo([profileStartX(%), profileStartY(%)], %)
  |> close(%)

triangleSketch = startSketchOn(offsetPlane('XY', 75))
  |> startProfileAt([0, 125], %)
  |> line([-15, -30], %)
  |> line([30, 0], %)
  |> lineTo([profileStartX(%), profileStartY(%)], %)
  |> close(%)

loft([squareSketch, triangleSketch])

Rendered example of loft 0

// Loft a square, a circle, and another circle.
squareSketch = startSketchOn('XY')
  |> startProfileAt([-100, 200], %)
  |> line([200, 0], %)
  |> line([0, -200], %)
  |> line([-200, 0], %)
  |> lineTo([profileStartX(%), profileStartY(%)], %)
  |> close(%)

circleSketch0 = startSketchOn(offsetPlane('XY', 75))
  |> circle({ center = [0, 100], radius = 50 }, %)

circleSketch1 = startSketchOn(offsetPlane('XY', 150))
  |> circle({ center = [0, 100], radius = 20 }, %)

loft([
  squareSketch,
  circleSketch0,
  circleSketch1
])

Rendered example of loft 1

// Loft a square, a circle, and another circle with options.
squareSketch = startSketchOn('XY')
  |> startProfileAt([-100, 200], %)
  |> line([200, 0], %)
  |> line([0, -200], %)
  |> line([-200, 0], %)
  |> lineTo([profileStartX(%), profileStartY(%)], %)
  |> close(%)

circleSketch0 = startSketchOn(offsetPlane('XY', 75))
  |> circle({ center = [0, 100], radius = 50 }, %)

circleSketch1 = startSketchOn(offsetPlane('XY', 150))
  |> circle({ center = [0, 100], radius = 20 }, %)

loft([
  squareSketch,
  circleSketch0,
  circleSketch1
], {
  // This can be set to override the automatically determined
  // topological base curve, which is usually the first section encountered.
  baseCurveIndex = 0,
  // Attempt to approximate rational curves (such as arcs) using a bezier.
  // This will remove banding around interpolations between arcs and non-arcs.
  // It may produce errors in other scenarios Over time, this field won't be necessary.
  bezApproximateRational = false,
  // Tolerance for the loft operation.
  tolerance = 0.000001,
  // Degree of the interpolation. Must be greater than zero.
  // For example, use 2 for quadratic, or 3 for cubic interpolation in
  // the V direction. This defaults to 2, if not specified.
  vDegree = 2
})

Rendered example of loft 2